A “Playtainment paradise for families where kids can enjoy a wonderland of the latest toys and other kid-friendly adventures and activities.”



I was the lead engineer on 4 of KEFI’s featured interactive experiences, and worked closely with multiple artists, clients, and others to create an immersive, magical and fun experience for children to enjoy. I also wrote the entire backend system for integration into KEFI’s systems using .NET, and alongside it applications to do mock gamerooms and playrooms utilizing numerous technology stacks alongside our games.



Featuring local multiplayer, 70-foot-wide screens, and numerous other technical challenges, KEFI proved to be a great success and taught me a ton along the way.